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In Noir, the whole group is collectively representing one private detective with unconventional methods.
Instead of Forensic Contacts, players have 4 action cards they can use at any point and any moment: Spy, break-in, bribe, and intimidate
You won’t be able to intimidate everyone without repercussions.
Also, your money is in a shortage, so you can’t bribe everyone you meet.
Noir really brings another side to crime-busting!
This is not a stand-alone game, it requires Chronicles of Crimes to play.
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