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In Agricola, players start the game with two family members living in a two-room wooden house. In each round, each member of their family may choose one action.
Players can collect, wood and reed or add to their family, but be careful, family growth means more mouths to feed.
Occupations or improvements can ensure a family’s upkeep and allows the player a small advantage in the game.
Points are earned when players renovate their wooden house to a clay house and then to a stone house.
Each game uses a different group of the 48 occupation cards and 58 different improvements ensuring no two games are exactly alike.
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